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Unlike other animals in Minecraft, if creaturesare not fed regularly, they will starve and die.
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gamerule dinoMetabolism false Creature FeedingĬreatures require feeding to survive. Of note: The following command will completely disable the Thirst and Hunger mechanics for creatures within Jurassic World Reborn. Health will decrease when a dinosaur takes damage and increase when it feeds. Hunger and Thirst will decrease with time, see Fauna Feeding and Water: Thirst Mechanic for how to increase these. These status bars include Health, Hunger, Thirst and Age. If the pack is too large, the outlying member (the one exceeding the maximum herd size, which can be verified in each creature's own Fauna Species article) will be attacked and killed.įauna Species have several status bars, all of which can be displayed by right-clicking them with an InGen Field Guide. Adult and juvenile carnivores, however will attack animals to feed on them.īehavior Towards other Jurassic World Reborn Fauna SpeciesĬarnivorous creatures are naturally aggressive towards other Jurassic World Reborn Fauna species, there are some exceptions to this rule, however, with smaller carnivorous dinosaurs refraining from attacking other larger creatures. Once again, herbivores are indifferent towards other animals. They will not randomly attack players.Īll carnivores, whether adult, juveniles or infants, are naturally aggressive towards the player, and will randomly attack the player on sight, unless tamed.Ĭreatures attacks will not cause block damage when attacking, they will only damage other entities with health.
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Herbivores are naturally indifferent towards the player. Creature behavior usually varies whether the creature in question is a herbivore or a carnivore. Their behavior, however, varies towards players and other mobs. Jurassic World Reborn's Fauna left to their own accord will wander about the world. 1.3 Behavior Towards other Jurassic World Reborn Fauna Species.
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